Writing for Video Games is a design focused course that explores how interactivity intersects with narrative. Ranging from artificial intelligence systems that author textual works to playable storyworlds, this course covers the range of techniques and technologies around interactive narratives. Topics include interactive drama, hypertext, interactive fiction, narratives embedded in games, authoring systems, and artificial intelligence-based story generation. These concepts are explored through readings, assignments, and project work.
This course will challenge students to engage with video games, not as fans, but as scholars striving to understand how interactivity and authored narrative intersect to create the unique narratives found in games. This will involve analyzing and engaging in creative writing as well as recognizing and experimenting with the technologies that support interactive narrative. While no computer programming experience is expected, students will be expected to learn a number of complicated tools.